React tsx 生成随机验证码,供大家参考,具体内容如下
最近开发React 使用tsx编写,没有找到什么好的随机生成验证码的插件,自己就手撸了一个,废话不多话,直接上代码。
React代码片.
import * as React from "react" ; const size = 4; const verifycode = { width: "32%" , height: "32px" , marginLeft: "5%" , display: "inline-block" , position: "absolute" as "absolute" , top: "0" , right: "0" , } export default class InputVerify extends React.Component<any, any> { constructor(props) { super (props); this .state = { options: { id: "verifycode" , //容器Id canvasId: "verifyCanvas" , //canvas的ID width: "150" , //默认canvas宽度 height: "47" , //默认canvas高度 type: "blend" , //图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母 code: "" , numArr: "0,1,2,3,4,5,6,7,8,9" .split( "," ), letterArr: this .getAllLetter(), } } } componentDidMount() { const self = this ; setTimeout(() => { self._init(); self.refresh(); }, 100) this .props.onRef( this ); // 调用父组件传入的函数,把自身赋给父组件 } _init() { let con = document.getElementById( this .state.options.id); let canvas = document.createElement( "canvas" ); this .state.options.width = con.offsetWidth > 0 ? con.offsetWidth : "150" ; this .state.options.height = con.offsetHeight > 0 ? con.offsetHeight : "47" ; canvas.id = this .state.options.canvasId; canvas.width = this .state.options.width; canvas.height = this .state.options.height; canvas.style.cursor = "pointer" ; canvas.innerHTML = "您的浏览器版本不支持canvas" ; con.appendChild(canvas); let parent = this ; canvas.onclick = function () { parent.refresh(); } } refresh() { this .state.options.code = "" ; let canvas : any = document.getElementById( this .state.options.canvasId); let ctx = null ; if (canvas.getContext) { ctx = canvas.getContext( '2d' ); } else { return ; } ctx.clearRect(0, 0, this .state.options.width, this .state.options.height); ctx.textBaseline = "middle" ; ctx.fillStyle = this .randomColor(180, 240); ctx.fillStyle = "rgba(0,0,0,0)" ; //背景色 ctx.fillRect(0, 0, this .state.options.width, this .state.options.height); if ( this .state.options.type == "blend" ) { //判断验证码类型 var txtArr = this .state.options.numArr.concat( this .state.options.letterArr); } else if ( this .state.options.type == "number" ) { var txtArr = this .state.options.numArr; } else { var txtArr = this .state.options.letterArr; } for ( var i = 1; i <= size; i++) { var txt = txtArr[ this .randomNum(0, txtArr.length)]; this .state.options.code += txt; ctx.font = this .randomNum( this .state.options.height / 2, this .state.options.height) + 'px SimHei' ; //随机生成字体大小 ctx.fillStyle = this .randomColor(50, 160); //随机生成字体颜色 // ctx.fillStyle = "rgb(46, 137, 255)";//固定字体颜色 ctx.shadowOffsetX = this .randomNum(-3, 3); ctx.shadowOffsetY = this .randomNum(-3, 3); ctx.shadowBlur = this .randomNum(-3, 3); ctx.shadowColor = "rgba(0, 0, 0, 0.3)" ; var x = this .state.options.width / (size + 1) * i; var y = this .state.options.height / 2; var deg = this .randomNum(-30, 30); /**设置旋转角度和坐标原点**/ ctx.translate(x, y); ctx.rotate(deg * Math.PI / 180); ctx.fillText(txt, 0, 0); /**恢复旋转角度和坐标原点**/ ctx.rotate(-deg * Math.PI / 180); ctx.translate(-x, -y); } /**绘制干扰线**/ for ( var i = 0; i < 4; i++) { ctx.strokeStyle = this .randomColor(40, 180); ctx.beginPath(); ctx.moveTo( this .randomNum(0, this .state.options.width), this .randomNum(0, this .state.options.height)); ctx.lineTo( this .randomNum(0, this .state.options.width), this .randomNum(0, this .state.options.height)); ctx.stroke(); } } validate(code) { var code = code.toLowerCase(); var v_code = this .state.options.code.toLowerCase(); if (code == v_code) { return true ; } else { this .refresh(); return false ; } } /**生成字母数组**/ getAllLetter() { var letterStr = "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z" ; return letterStr.split( "," ); } /**生成一个随机数**/ randomNum(min, max) { return Math.floor(Math.random() * (max - min) + min); } /**生成一个随机色**/ randomColor(min, max) { var r = this .randomNum(min, max); var g = this .randomNum(min, max); var b = this .randomNum(min, max); return "rgb(" + r + "," + g + "," + b + ")" ; } render() { return ( <div id= "verifycode" style={verifycode}></div> ) } } |
这里verifycode的样式自己修改,一般代码片.
import InputVerify from "../InputVerify" |
这样已经能自动生成验证码了,如何进行验证了,我这里也简单贴出来,这里Form用的antd,一看就懂
代码片.
export default ($Child: any = {}) => { //Form提交的方法 const onFinish = (values: any) => { if (values.vcode) { console.log($Child.validate(values.vcode)) //调用子组件的方法验证 } }; const onFinishFailed = (errorInfo: any) => { console.log( 'Failed:' , errorInfo); }; return ( <Form {...layout} name= "basic" onFinish={onFinish} onFinishFailed={onFinishFailed} > <Form.Item name= "vcode" rules={[{ required: true , message: '请输入验证码' }]}> <Input size= "large" className= "security-code" placeholder= "请输入验证码" /> </Form.Item> { /* 这里通过onRef来父组件调用子组件的方法 */ } <InputVerify onRef={(ref) => { $Child = ref }}></InputVerify> </Form> ) } |
上面这种写法呢确实是React老的写法,React16.8以后都用hook了,那我也改一下,代码如下:
代码片.
import * as React from "react" ; const size = 4; const verifycode = { width: "32%" , height: "32px" , marginLeft: "5%" , display: "inline-block" , position: "absolute" as "absolute" , top: "0" , right: "0" , } export default ({cRef}) => { const [code, setCode] = React.useState(Boolean); const [options,setOptions] = React.useState({ id: "verifycode" , //容器Id canvasId: "verifyCanvas" , //canvas的ID width: 150, //默认canvas宽度 height: 47, //默认canvas高度 type: "blend" , //图形验证码默认类型blend:数字字母混合类型、number:纯数字、letter:纯字母 code: "" , numArr: "0,1,2,3,4,5,6,7,8,9" .split( "," ), letterArr: getAllLetter(),}); React.useImperativeHandle(cRef,()=>({ validate : (vcode) => { var vcode = vcode.toLowerCase(); var v_code = options.code.toLowerCase(); if (vcode == v_code) { setCode( true ); } else { refresh(); setCode( false ); } return code; } })); React.useEffect(()=>{ _init(); refresh(); }) function _init() { let con = document.getElementById(options.id); let canvas : any = document.createElement( "canvas" ); options.width = con.offsetWidth > 0 ? con.offsetWidth : 150; options.height = con.offsetHeight > 0 ? con.offsetHeight : 47; canvas.id = options.canvasId; canvas.width = options.width; canvas.height = options.height; canvas.style.cursor = "pointer" ; canvas.innerHTML = "您的浏览器版本不支持canvas" ; con.appendChild(canvas); canvas.onclick = function () { refresh(); } } function refresh() { options.code = "" ; let canvas : any = document.getElementById(options.canvasId); let ctx = null ; if (canvas.getContext) { ctx = canvas.getContext( '2d' ); } else { return ; } ctx.clearRect(0, 0, options.width, options.height); ctx.textBaseline = "middle" ; ctx.fillStyle = randomColor(180, 240); ctx.fillStyle = "rgba(0,0,0,0)" ; //背景色 ctx.fillRect(0, 0, options.width, options.height); if (options.type == "blend" ) { //判断验证码类型 var txtArr = options.numArr.concat(options.letterArr); } else if (options.type == "number" ) { var txtArr = options.numArr; } else { var txtArr = options.letterArr; } for ( var i = 1; i <= size; i++) { var txt = txtArr[randomNum(0, txtArr.length)]; options.code += txt; ctx.font = randomNum(options.height / 2, options.height) + 'px SimHei' ; //随机生成字体大小 ctx.fillStyle = randomColor(50, 160); //随机生成字体颜色 // ctx.fillStyle = "rgb(46, 137, 255)";//固定字体颜色 ctx.shadowOffsetX = randomNum(-3, 3); ctx.shadowOffsetY = randomNum(-3, 3); ctx.shadowBlur = randomNum(-3, 3); ctx.shadowColor = "rgba(0, 0, 0, 0.3)" ; var x = options.width / (size + 1) * i; var y = options.height / 2; var deg = randomNum(-30, 30); /**设置旋转角度和坐标原点**/ ctx.translate(x, y); ctx.rotate(deg * Math.PI / 180); ctx.fillText(txt, 0, 0); /**恢复旋转角度和坐标原点**/ ctx.rotate(-deg * Math.PI / 180); ctx.translate(-x, -y); } /**绘制干扰线**/ for ( var i = 0; i < 4; i++) { ctx.strokeStyle = randomColor(40, 180); ctx.beginPath(); ctx.moveTo(randomNum(0, options.width), randomNum(0, options.height)); ctx.lineTo(randomNum(0, options.width), randomNum(0, options.height)); ctx.stroke(); } } /**生成字母数组**/ function getAllLetter() { var letterStr = "a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I,J,K,L,M,N,O,P,Q,R,S,T,U,V,W,X,Y,Z" ; return letterStr.split( "," ); } /**生成一个随机数**/ function randomNum(min: any, max: any) { return Math.floor(Math.random() * (max - min) + min); } /**生成一个随机色**/ function randomColor(min, max) { var r = randomNum(min, max); var g = randomNum(min, max); var b = randomNum(min, max); return "rgb(" + r + "," + g + "," + b + ")" ; } return ( <div id= "verifycode" style={verifycode}></div> ) } |
调用也简单,父组件声明一个React.useRef,传给子组件
const childRef = React.useRef<any>(); //这里code通过antD的Form表单的onFinish事件获得 //调用子组件方法 childRef.current.validate(code) <InputVerify cRef={childRef}></InputVerify> |
好了,效果如下图:
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